Data extracted from the Steam Next Fest demo and will change at Early Access (October 27, 2026).

Playable in Demo17 Skills

Mage

The Mage can cast ranged spells powered by pure kymia and gains support from summoned entities

Mage Skill Tree

17 native skills organized by row & dependency
Tier 1
activeReq. Lv 20

Kymia Surge+

Charging the Beam adds a DAMAGE MULTIPLIER that increases the more it's charged

Rank 1:25% Damage Multiplier Bonus
Rank 6:35% Damage Multiplier Bonus
activeReq. Lv 10

Kymia Surge

Hold to fire a devastating beam of kymia energy, release to end

Rank 1:deals 7% Base Damage Per Tick
Rank 10:deals 16% Base Damage Per Tick

Fires a burst of magic missiles

Rank 1:fires 3 Missiles
Rank 10:fires 12 Missiles
Tier 2
activeReq. Lv 5

Magic Barrage+

Increases DAMAGE of Missiles

Rank 1:deals 21% Base Damage
Rank 10:deals 30% Base Damage
activeReq. Lv 15

Soul Wisp

Summon a magic wisp that temporarily follows you and attacks nearby enemies

Rank 1:Wisp deals 20% of player Base Damage
Rank 10:Wisp deals 40% of player Base Damage
Tier 3
activeReq. Lv 10

Arcane Blast+

Increases the RANGE and SPREAD of Magic Shot

Rank 1:+20% Range
Rank 3:+60% Range
activeReq. Lv 20

Soul Wisp+

Makes the magic wisp permanent, but reserves 10% max KYMIA. Also reduces the time between the magic wisp attacks

Rank 1:Cooldown 1.9s
Rank 8:Cooldown 1.2s
activeReq. Lv 5

Arcane Blast

Unleash a spreading blast of kymia energy that deals increased DAMAGE at close range

Rank 1:deals 160% Base Damage
Rank 10:deals 300% Base Damage
passiveReq. Lv 15

Synergy

While a soul wisp is active, the Mage gains bonus SKILL DAMAGE

Rank 1:+5% Skill Damage
Rank 4:+12% Skill Damage
Tier 4
passiveReq. Lv 15

Curse

Enemies receive CURSE when getting hit; after taking ? of MAGIC DAMAGE, the curse triggers and deals ? DAMAGE

passiveReq. Lv 10

Death Wish

Restore a small amount of KYMIA upon killing an enemy

Rank 1:Recovers 2% of Max. Kymia on kill
Rank 4:Recovers 5% of Max. Kymia on kill
activeReq. Lv 25

Void Trail+

Enemies hit by the trail get SLOWED

Rank 1:15 Slow%
Rank 6:25 Slow%

Siphon essence from the world to recover KYMIA

Rank 1:Recovers 20% Max. Kymia
Rank 6:Recovers 30% Max. Kymia
activeReq. Lv 30

Kymia Regeneration

Gain bonus KYMIA REGENERATION when activated, reserves 5% KYMIA

Rank 1:+10% Kymia Recovery
Rank 6:+0% Kymia Recovery
activeReq. Lv 20

Void Trail

When activated, leaves a magic trail that damages enemies along where the player has walked

Rank 1:deals 5% Base Damage
Rank 4:deals 8% Base Damage
passiveReq. Lv 35

Kymia Overflow

Increases MAX KYMIA

Rank 1:+10% Max. Kymia
Rank 6:+15% Max. Kymia
Tier 5
passiveReq. Lv 25

Warcaster

Gain bonus SKILL DAMAGE if surrounded by 3 or more enemies

Rank 1:+5% Skill Damage
Rank 5:+12% Skill Damage

Baseline Attributes

Starting character stats extracted from game binaries (data/classes.json).

Core Attributes

Strength3
Dexterity2
Intelligence1
Wisdom1
Stamina4
Luck1

Health & Kymia Pools

Max. Health50
Max. Kymia20
Life Recovery0
Kymia Recovery0.4

Combat & Defense

Attack Damage5
Attack Rate1
Attack Rate Bonus5.5
Critical Chance1
Critical Damage5
Defense2
Block Chance1.2
Block Amount4
ParryChance0.7
Counter Attack0.7

Mobility & Utilities

Move Speed5
Move Speed Bonus0
Weight0
Drop Chance1.5
Skill Damage Bonus2.5
Global Effects Resist.0.8
Global Effects Chance1
Strength Damage10
Dexterity Damage10
Intelligence Damage10

Attribute Modifiers

Innate stat scaling applied to the Mage class.

Primary Modifiers (Flat Attribute Growth)

Strength+2 (Flat)
Dexterity+1 (Flat)
Stamina+3 (Flat)

Secondary Modifiers (Multipliers & Scaling)

Max. Health+5 (Multiplier)
Attack Damage+5 (Flat)
Attack Rate+2 (Multiplier)
Attack Rate Bonus+3 (Flat)
Block Chance+10 (Multiplier)