Kymia Surge
Hold to fire a devastating beam of kymia energy, release to end
Rank Scaling Progression
Mathematical parameters per skill point rank extracted from data/skills.json.
| Rank | Level Parameter Effect |
|---|---|
| Rank 1 | deals 7% Base Damage Per Tick |
| Rank 2 | deals 8% Base Damage Per Tick |
| Rank 3 | deals 9% Base Damage Per Tick |
| Rank 4 | deals 10% Base Damage Per Tick |
| Rank 5 | deals 11% Base Damage Per Tick |
| Rank 6 | deals 12% Base Damage Per Tick |
| Rank 7 | deals 13% Base Damage Per Tick |
| Rank 8 | deals 14% Base Damage Per Tick |
| Rank 9 | deals 15% Base Damage Per Tick |
| Rank 10 | deals 16% Base Damage Per Tick |
Skill Mechanics & Properties
Detailed execution properties and tree placement in the game binary.
Kymia Cost1 Kymia
Cooldown1.5 seconds
Duration0.2 seconds
Required Character LevelLevel 10
Max Allocation Points10 Ranks
Tree Row PositionTier 1
Activation TypeCooldownAfterEnd
Perform TypeHoldAttack
Skill InheritanceLocked in the demo