Data extracted from the Steam Next Fest demo and will change at Early Access (October 27, 2026).

Emberville Database

47 Total Skills

Skills Directory

Search and filter all native active and passive combat abilities extracted from the Steam Next Fest demo.

Class:
Type:
Showing 47 of 47 skills
Knightactive

Breakthrough

Charge forward, damaging and knocking back enemies in your path

Rank 1 Scaling:deals 115% Base Damage
KnightactiveReq. Lv 5

Counter Strike

Increase the chance to perform a COUNTER ATTACK when struck by an enemy

Rank 1 Scaling:+10% Counter Atk.
KnightactiveReq. Lv 30

Fortify

Gain MAX DEFENSE when active. Reserve 15% KYMIA

Rank 1 Scaling:+5% Defense
KnightpassiveReq. Lv 10

Momentum

Successful counter-attacks temporarily increase your ATTACK SPEED

Rank 1 Scaling:+5% Attack Rate
KnightactiveReq. Lv 10

Breakthrough+

Increases the distance of Breakthrough

Rank 1 Scaling:+20% Charge Distance, Cooldown 7.7s
KnightactiveReq. Lv 15

Counter Strike+

Gains +?% bonus ATTACK DAMAGE when successfully performing a counter attack. Stacking up to ?% before decaying

KnightactiveReq. Lv 20

Shield Bash+

Enemies hit by shield bash become VULNERABLE for 1 seconds, taking more DAMAGE

Rank 1 Scaling:Enemies hit with Shield Bash receive 10% more Damage
KnightpassiveReq. Lv 5

Morale Boost

Each successful block reduces Knight's active ability cooldowns

Rank 1 Scaling:Reduces cooldown by 0.05s
KnightactiveReq. Lv 10

Shield Bash

Perform a sweeping shield attack that deals DAMAGE and high KNOCKBACK to enemies

Rank 1 Scaling:deals 135% Base Damage
KnightpassiveReq. Lv 5

Last Stride

Gain bonus MOVEMENT SPEED when running towards enemies with lower than ?% HEALTH

Rank 1 Scaling:+10% Move Speed
KnightpassiveReq. Lv 35

Valiant Heart

When health drops below ?% HP, gain ?% bonus DAMAGE REDUCTION and bonus HEALTH REGEN for 5s. Can be triggered once every ? seconds

Rank 1 Scaling:5% life per second
KnightactiveReq. Lv 20

Crushing Stomp

Perform a powerful stomp to STUN nearby enemies.

Rank 1 Scaling:Stun lasts for 1s
MagepassiveReq. Lv 15

Curse

Enemies receive CURSE when getting hit; after taking ? of MAGIC DAMAGE, the curse triggers and deals ? DAMAGE

MagepassiveReq. Lv 10

Death Wish

Restore a small amount of KYMIA upon killing an enemy

Rank 1 Scaling:Recovers 2% of Max. Kymia on kill
MageactiveReq. Lv 20

Kymia Surge+

Charging the Beam adds a DAMAGE MULTIPLIER that increases the more it's charged

Rank 1 Scaling:25% Damage Multiplier Bonus
MageactiveReq. Lv 20

Soul Wisp+

Makes the magic wisp permanent, but reserves 10% max KYMIA. Also reduces the time between the magic wisp attacks

Rank 1 Scaling:Cooldown 1.9s
MageactiveReq. Lv 20

Void Trail

When activated, leaves a magic trail that damages enemies along where the player has walked

Rank 1 Scaling:deals 5% Base Damage
MageactiveReq. Lv 10

Kymia Surge

Hold to fire a devastating beam of kymia energy, release to end

Rank 1 Scaling:deals 7% Base Damage Per Tick
MageactiveReq. Lv 5

Arcane Blast

Unleash a spreading blast of kymia energy that deals increased DAMAGE at close range

Rank 1 Scaling:deals 160% Base Damage
MageactiveReq. Lv 15

Soul Wisp

Summon a magic wisp that temporarily follows you and attacks nearby enemies

Rank 1 Scaling:Wisp deals 20% of player Base Damage
MagepassiveReq. Lv 15

Synergy

While a soul wisp is active, the Mage gains bonus SKILL DAMAGE

Rank 1 Scaling:+5% Skill Damage
MagepassiveReq. Lv 25

Warcaster

Gain bonus SKILL DAMAGE if surrounded by 3 or more enemies

Rank 1 Scaling:+5% Skill Damage
Wandereractive

Focused Strike

Deliver a focused punch forward, dealing increased DAMAGE

Rank 1 Scaling:deals 140% Base Damage
WandereractiveReq. Lv 10

Focused Strike+

Focused Attack gains increased CRITICAL CHANCE

Rank 1 Scaling:+5% Critical Chance
WandererpassiveReq. Lv 35

Forager’s Instinct

Increases the chance to gain an extra material from enemies and gathering

Rank 1 Scaling:+5% Chance of Double Material Drops
WandereractiveReq. Lv 5

Restoration Aura

Release a healing aura that restores HEALTH over 1 seconds

Rank 1 Scaling:Recovers 12% Max. Health
WandereractiveReq. Lv 25

Lucky Charm

Improves the player's LUCK while active

Rank 1 Scaling:+2 Luck
WandererpassiveReq. Lv 30

Nomad’s Step

Reduces damage taken from environmental hazards like traps

Rank 1 Scaling:Trap Damage is reduced by 20%
Wandereractive

Swift Foot

Increases MOVEMENT SPEED while active, reserves 5% KYMIA

Rank 1 Scaling:Reserves 20% Max. Kymia
WandereractiveReq. Lv 10

Swift Foot+

Improves MOVEMENT SPEED of Swift Foot

Rank 1 Scaling:+16% Move Speed